The Bridge > Module 2
Am I in control?
This module explores the elements of computer games that are designed to keep us playing.
The young co-designers of The Bridge call these the ‘tricks computer games play behind our backs’.
Module 2
Next Steps
Having watched Video you can now work through the conversation starters and activities with your students via Module 2 workbook (PDF)
The Bridge
Modules
Module 1
How does gaming make me feel?
Module 2
Am I in control?
Module 3
Am I risking what I love?
Module 4
How can I look after myself and my friends?
Instructions
How to use this site
Video
- Select the module from the provided links above.
- Within each module you find a video link to watch.
Conversation Starters
- When you have finished watching your chosen video, download the module program (PDF) in the links provided.
- The Conversation starters are provided for each module. They refer directly to events that take place in the videos in each module.
- These are provided as a starting point for you to identify and lead discussions with your students about issues raised in each video. You can choose to follow them as a map for student discussion, or to provide them as a worksheet for students to fill in.
- We recommend leading at least some discussion before or after students engage with the worksheets, as they will learn a great deal from each other, and have the opportunity to share their own gaming experiences.
Creative Activities
A series of Creative Activities has been designed to deepen engagement with a number of issues raised in the videos.
